Alpha, King of the Hounds

Return to Bosses / Hounds Alpha is the first of three of the "Royal" hounds. Leaders of the most fierce pack. Alpha is the games second boss. At this point in the game there is only a single new gun the player can attain and they have yet to unlock the upgrade for weapons. This boss can be quite difficult for new players. It's patterns are somewhat similar to the Slimedog Matriarch, being that it moves from one side of the screen to the other, often leaping to do so. However, Alpha is faster and uses more stage control attacks. Mastery of the slide movement mechanic is paramount for success against this boss. This boss only has a single phase.

Opening Attacks
Alpha may open with either of these attacks.

[ Leaping Attack ] Same as the Slimedog Matriarch, there is no tell. He always leaps to a fixed position about 1/4th the length of the room from either entry/exit door, never cutting the jump short. The player can exploit this movement buy sliding under the boss and shooting up.

[ Charge Attack ] This attack comes fast with no tell. Alpha dashes across the screen. The player can either jump over Alpha or slide dash through them to avoid taking damage.

Remaining Attacks
After his opening attack Alpha uses a mix of all attacks listed.

[ Rock Wave Slam ] This attack is the most difficult to anticipate and deal with. The tell is quick, Alpha will rear up onto his back legs and pound the ground sending a shockwave through the shallow water and rocks flying into the air. The rocks are always on a random trajectory. Skillful use of the slide with jumping will allow you to avoid taking damage from this attack. It will take time to understand the timing and nature of this attack.

[ Kunai Throw ] This attack has the easiest tell for Alpha. He will leap into the air and begin spinning. He will begin throwing kunai into the earth immediately after taking off into the air. He continues to through kunai at regular intervals until reaching the same typical distance away from the entry/exit doors. The kunai persist in the ground and will damage the play if passing through them. They can be destroyed by the player shooting them. Upon being destroyed the kunai have a chance to drop health kits when destroyed.